Skip to content
Back to all notes
Web & App Build6 min read

Dev JCo-founder, product

Product architect for autonomous multi-agent pipelines and LLM platforms. Agentic systems (MCP) and multi-model safety evaluation.

WebGPU vs WebGL in production: What developers need to know for 2026

Comparing WebGPU compute shaders against traditional WebGL context rendering for complex interactive data visualizations and 3D web applications.

The compute shader breakthrough

WebGPU unlocks direct access to GPU compute shaders, enabling millions of parallel particle calculations on the web browser without overwhelming CPU execution threads.

This is the work behind our build practice — pitch-ready MVPs through to production applications, on a stack chosen for whoever maintains it after we leave.

Product and web app builds

Running into this in your own stack? Twenty minutes, no deck.

Book the call